Joel Summers
Audio Professional for Games & Interactive Media
Crafting Immersive Audio Experiences
I’ve been fascinated by sound for over 15 years, which has taken me through a variety of roles in music, live audio, recording, and sound design. This journey eventually led me to game audio, where I’ve spent over 10 years crafting sounds for games - including more than 7 years on AAA titles. Most recently, I worked as a Senior Audio Artist at Codemasters (EA), creating immersive audio and detailed environmental soundscapes for games like EA Sports WRC, DIRT 5, and GRID Legends.
Expertise
Sound
Game Audio Domains
Audio Middleware & Engines
DAWs & Audio Tools
Version Control
Project Management
AAA Game Projects
A selection of major titles I've contributed to as an Audio Designer.
EA Sports WRC
Senior Audio Designer
March 2021 - April 2025
GRID Legends
Audio Designer
March - July 2021
DIRT 5
Audio Designer
November 2019 - December 2020
GRID (2019)
Audio Designer
March - October 2019
Dirt Rally 2.0
Audio Designer
August 2018 - February 2019
Work Demonstrations
Credits & Work History
My journey in sound has taken me from live events to feature films, and from indie games to AAA titles. The credits below showcase some of the projects I've contributed to.
Sound Designer
EA Sports WRC
Senior Audio Designer
Codemasters (EA)
GRID: Legends
Audio Designer
Codemasters
DIRT 5
Audio Designer
Codemasters
GRID (2019)
Audio Designer
Codemasters
Dirt Rally 2.0
Audio Designer
Codemasters
Homeland (Short Film)
Post Production Audio Mixer
TestaRossa Productions
Erisle (Indie Game)
Sound Designer
Expect Studio
Nightmare House 2 (Half Life 2 Mod)
Sound Designer
WeCreateStuff
Mayonnaise Malaise
Foley Artist & Sound Designer
Richard Pask
Sound Recordist
Nefarious (Feature Film)
Sound Recordist
Ash Mountain Films
Portalis (Short Film)
Sound Recordist
Trench Films
Beyond Yonder Productions
Sound Recordist
Artichoke (Feature Film)
Sound Recordist
TestaRossa Productions
Confession (Short Film)
Sound Recordist
Gary Coogan
Ray Lo YouTube Channel
Sound Recordist
Dogged (Feature Film)
Head Sound Recordist
Ash Mountain Films
Various Projects
Sound Assistant/Recordist
Mint Video
A Gothic Tale
Sound Recordist, Editor & Designer
Zombie Playground (Short Film)
Sound Recordist & Designer
Silent Films
Dogged (Short Film)
Sound Recordist, Designer & Boom Operator
Ash Mountain Films
51° North Premiere
Sound Recordist
London Science Museum (Asteroid Day)
What Colleagues Say
"I worked closely with Joel for six years as his lead and manager. He was a key part of our audio team, contributing to the sound of WRC and Dirt Rally 2.0. Joel brings a wide range of talents - from audio editing, field and studio recording, to mixing and creative sound design. He's highly skilled in technical audio work, especially with Wwise and Unreal Engine, and has a great ability to troubleshoot and problem-solve. On top of that, he's one of the kindest people I've worked with -always receptive to feedback and consistently delivers. Joel would be a valuable asset to any company."
Stuart Ross
Audio Director, Codemasters (EA)
"I worked alongside Joel for four years and managed him directly for one. As a senior generalist sound designer, he contributed to nearly every aspect of multiple games' audio and owned several key features. Joel's strengths are his creativity, technical skill in Unreal, and his ability to learn quickly, making him valuable across a broad range of tasks. He represented audio in cross-discipline meetings and led on features like UI sound, environmental ambience, and vehicle audio with precision. He would be a strong addition to any audio team and is clearly on the path to a lead role."
Scott Milne-Dawe
Audio Director, Codemasters (EA)
"Joel is a talented Sound Designer who creates high-quality sound effects with a distinct personal style. His humble, friendly nature allows him to integrate seamlessly into any team. It was a pleasure working with him, and I'm confident others will feel the same."
Frank Liu
Sound Designer, Expect Studio
Let's Work Together
Interested in collaborating on a project or have questions about my work? I'd love to hear from you.
Or connect with me on: